Treasure Party is a multiplayer roguelike party game inspired by Mario Party and Enter the Gungeon
My individual Role & Responsibilities
Design Lead & Gameplay Programmer
Created animated UI elements
Created Dynamic camera systemÂ
Created an ability placement system on the board
Created an audio editor tool
Created an end of game sequence
UI Elements use an abstracted version of the command pattern to be moved in or out of view dynamically in real time with easing
UI elements I created include the Minigame selector roulette, the player info cards, the player controls hint, the Team selection window, and the end of minigame results screen.
Created a dynamic camera that follows players, shows whose turn it is, and allows the players to view the map and select tiles
Designed and created a system to allow players to use abilities on tiles, which will activate when that tile is passed by another player
Created Unity Editor tool to batch-manage the volume, pitch, and cooldowns of 50+ audio files
Designed and created a multi-step sequence that
Shows a closed curtain with a rotating light
Opens the curtain
Drops all player coins and items into a chest with physics
Puts the players on pedestals depending on total placement
Highlights the winner with fireworks